Zelda BotW Guardian Attack
Tried to replicate the guardian’s laser attack animation from Zelda Breath of the Wild. It is simpler and less “overwhelming” than Zelda’s gfx, but I had a lot of fun making it!
- Laser aiming and "twitching" at player.
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Implemented VFX system
· Chaining effects.
· Setting up start and end frames for each effect (they can be overlapped).
· Effects can be tuned with some parameters (size, grow speed...) - Strands growing from Guardian's eye created by drawing custom functions and rotating them using a 2D rotating matrix.
- Smoke effect.
- Background, Guardian sprite and Link sprite.