Unity

Trueque

Trueque http://robertomoreno.tech/wp-content/uploads/2019/12/TruequeVIDEO20191008.mp4 Gamepad Our (with @Victor_Reiner and @Shubi_Art) participation for Ludum Dare 45. Theme was “Start with Nothing”. We decided to do a game about barters where you start with some very cheap item and try to get a very expensive item by bartering with similar valued items. Gameplay design and programming. Level design (items …

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Super Mario World

Super Mario World Github This is my first project in Unity. Before attempting to create something from my own, I think taking someting already created and trying to replicate is a good exercise where I don’t have to worry about design or graphical aspects and I can focus on gameplay. In this case, I took …

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Swarm

Swarm http://robertomoreno.tech/wp-content/uploads/2019/12/SwarmPortfolioVIDEO20191203_2.mp4 Github This is my 2D project while learning Unity. I’ve always liked tower defense games and I think it was a fun game to practice what I have learnt. I also wanted to convey the feeling of being overwhelmed by hordes of enemies but emerging victorous in the end. State pattern implemented for …

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2D Delaunay Triangulation

2D Delaunay Triangulation http://robertomoreno.tech/wp-content/uploads/2019/12/TriangulationPortfolioVIDEO20191203.mp4 Github Working on mesh destruction, I learnt about 2D Delaunay Triangulation and how it is widely used to triangulate a set of points. I implemented the Bowyer-Watson algorithm to get this type of triangulation and it is possible to see the process for didactic purposes. Implemented Bowyer-Watson algorithm to compute a …

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